Saturday, July 7, 2012

Mini review: Dead hungry diner









I've been playing video games since the late eighties so it's rare these days that I come across a game that really sucks me in for hours at a go. Dead hungry diner manages just that.

I bought the game on a whim but it turned out to be a fairly polished and thoroughly enjoyable action/puzzle game. Similar to diner dash there are a number of tables on the field at which guests must be seated and served food, but quickly the game begins adding other concepts like guests who hate each other and will fight if placed next to each other.

The difficult ramps up very smoothly allowing you time to get used to each new concept before it cranks things up to an even more frantic pace. Black market games definitely spent time getting the balance just so and it shows.

As the action progresses you will also be able to spend some of your hard earned coin on various upgrades and spells that allow you to avert disastrous fights or soothe angry unread customers.
All of the action is delivered through well rendered 2d illustrations that are smoothly animated (much like pop cap's plants vs zombies) and accompanied via a well thought out score and sound effects that keep from grating even as often as they get played.

If you enjoy puzzle games or just need a break from orc slaying and head shotting trash talking 12 year olds then dead hungry diner does not disappoint.